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[ Episode I ]

A Universe of Sound
R2-D2 Speaks
Trailer Shakedown
Then and Now: Ben Burtt
January 18, 1999

A Universe of Sound

[ Ben Burtt ]Back in 1976, Ben Burtt coined the title "Sound Designer" with his award-winning work on Star Wars. Before that watershed, no one had pushed the creation and development of sound to the extremes explored by Burtt. His work gave birth to a whole aural universe, complete with characters expressing themselves almost exclusively through sound effects -- and that earned Burtt a Special Achievement Award at the Oscars ceremony of 1978. He then refined his art through several major projects, including The Empire Strikes Back, Return of the Jedi, and all three Indiana Jones movies. Since then, Burtt has gone on to explore much more than sound in the world of filmmaking, but fans will be glad to know that he is lending his special talent to Star Wars once more, as Sound Designer for Star Wars: Episode I.

[ Chewbacca growls ] Burtt left Lucasfilm in 1990 to pursue other interests as a freelancer: writing, directing, editing. Although he always kept in touch with his former colleagues -- doing work on The Young Indiana Jones Chronicles, for instance -- he never really came back to Luke Skywalker's universe until Producer Rick McCallum asked him to sit in the Sound Designer's chair again for the Star Wars Trilogy Special Edition. "I was the only one who could remember where most of the stuff was, where the tapes were, what we had done," he says with a smile. "It was exciting to go back and get in touch with the picture again, the old friends who were there. R2-D2, and the lightsabers." Following the Special Edition project, McCallum made Burtt "an offer he couldn't refuse" and so Burtt stayed on board for Episode I.

Even though he could draw from an extensive library of sounds, including those used in the Star Wars and Indiana Jones trilogies, for the Episode I project Burtt went out to record new samples. He also drew upon the large collection of sounds he has recorded during the last decade. In all his travels, from his back yard to the far reaches of an exotic country, Burtt has carried his recording equipment with him, capturing everything and anything on digital tape. "You have to be constantly ready," he says, "because good sounds often come to you by accident: lightning storms, strange vehicle noises, glaciers breaking apart...it can happen anywhere." These recordings, most of them never used before, have provided Burtt with fresh raw material to mold into new Star Wars sounds.

While creating innovative atmospheres, Burtt takes great care to stay true to the original Star Wars ambiance. "There are things we will reuse, of course," he says. "We've got [ Laser fight from Episode I ] lightsabers, we've got lasers, we've got so many signature effects which reoccur in this movie, and I think it's only appropriate to touch on those because they're familiar to the fans." Indeed, one of Burtt's goals had always been to establish a set of sounds which could stand the test of time. "I think we've achieved that with Star Wars," he says. "We've created a 'world of sounds' that's coherent and can endure the passage of time...it's been over 20 years, and Star Wars still has a distinct sound to it."


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