The scrumrats are orphans and scavengers plucked off the streets of Coronet City by the White Worms. In exchange for food and shelter, these desperate youths serve the criminal gang, with the most capable rising up the ranks from vermin-catchers and pickpockets to errand runners and operatives. The lead scrumrat, appointed by Lady Proxima, is known as the Head.
The fearsome Grindalid matriarch of the White Worms, Lady Proxima rules Corellia’s black market from a tangle of sewer tunnels beneath Corellia’s Coronet City. A briny pool serves as a throne room where Proxima feeds her hatchlings and commands the urchins known as scrumrats, sending them out to pick pockets and barter stolen goods.
One of Corellia’s many criminal gangs, the White Worms form the backbone of the black market in the coastal city of Coronet. Their lair is an abandoned water-processing plant, guarded by an army of urchins and scavengers known as the scrumrats. The scrumrats are ruled by a small number of Grindalids, led by the White Worm matriarch, Lady Proxima.
The White Worms’ lair is a long-abandoned water-processing plant in an industrial area of Coronet City. A maze of tunnels leads to the surface; at their heart is a central cistern with blacked-out windows that protect the Grindalids from the damaging rays of Corellia’s sun. Here, Lady Proxima holds court over her scrumrats.