In contrast to the peaceful human colonists of Naboo, the native Gungans are a proud warrior species. The amphibians have long maintained a huge standing army -- the Gungan Grand Army -- as one of their proudest traditions. The Gungans prefer technology that is harmonious with the ecology of their world. Their weaponry is no different. The Gungan Grand Army uses domesticated animals for transport -- Gungan scouts ride swift-footed kaadu into combat, while hardy falumpasets and fambaas haul heavy weapons and shield generators into place.
An idyllic world close to the border of the Outer Rim Territories, Naboo is inhabited by peaceful humans known as the Naboo, and an indigenous species of intelligent amphibians called the Gungans. Naboo's surface consists of swampy lakes, rolling plains and green hills. Its population centers are beautiful -- Naboo's river cities are filled with classical architecture and greenery, while the underwater Gungan settlements are a beautiful display of exotic hydrostatic bubble technology.
A clumsy, well-meaning Gungan outcast on Naboo, Jar Jar Binks struggled to prove his worth throughout his life. Putting his awkward past behind him, Jar Jar left the swamps of Naboo to enter the even murkier waters of Coruscant politics, becoming a representative for his people in the galactic capital. There, his best intentions and eagerness to serve were exploited by scheming Senators and others in positions of power.
The stout and stern leader of the Gungans, Boss Nass was a proud keeper of his people's ways. His booming voice issued decrees on behalf of all the Gungans of Otoh Gunga. He kept a tight rein on Gungan affairs, continuing a longstanding custom of isolationism. Though Nass' temper is short, displays of courage and humility can pierce through his preconceptions. When Queen Amidala prostrated herself before the Gungan leader to request his aid in fighting off the Trade Federation invasion, he was impressed. Nass committed the Gungan Grand Army to wage war against invading battle droids.
Unlike the spindly battle droids, whose humanoid builds allow them a degree of versatility, droidekas are designed with one sole function in mind: the complete annihilation of their targets. Slung at the end of heavy arms are immense twin blasters, which unleash destructive energy at a pounding pace. The destroyer droid can completely envelope itself in a globe of protective energy via its compact deflector shield generators, though at the expense of its mobility. Although slow and awkward on its three-legged gait, the droideka can transform into a much speedier, disk-shaped form.