![[ What's Inside Star Wars Insider #95 ]](/community/fanclub/mag/img/20070720_3_sm.jpg)
Now finding its way into subscribers' mailboxes is
Star Wars Insider #95, the official
Star Wars magazine from Titan Magazines. It hits newsstands on July 24th. Here's a look at what's inside:
- Star Wars Insider scores a truly exclusive interview with the key talent behind the CGI The Clone Wars TV series -- Supervising Director Dave Filoni and Producer Catherine Winder. See below for an excerpt.
- Celebration IV: Event Diary: Where you there? No? Have no fear! Star Wars Insider takes you on a trip to Los Angeles and beyond with an exclusive Celebration IV diary.
- Pirates of the Boards: Part Four -- Another treasure trove of lost storyboards from the original Star Wars movie throws new light on the development of the film.
- Taylor Made: Special Edition -- Star Wars' Cinematographer Gilbert Taylor has enjoyed a prestigious career. At 93 he looks back at his time in that galaxy far, far away.
An Excerpt from Star Wars Insider #95 Words: Brian J. Robb & Jonathan Wilkins
Fresh from playing to three halls full to the brim with ecstatic Star Wars fans, The Clone Wars CGI animated TV series producer Catherine Winder and supervising director Dave Filoni sat down exclusively with Star Wars Insider to spill the beans on the real deal with the next screen Star Wars.
How are you bringing that unique Star Wars feel to this CGI TV series?
Catherine Winder: I think that's in the initial writing, in terms of really going for that exciting fun adventure. We're trying to be true to it, working closely with George [Lucas], and Dave [Filoni] knows the films so well.
Dave Filoni: I think a lot of it has to do with the fact that we are working in CG. If I was doing a 2-D cartoon, I think you could still get it to feel like Star Wars, but you couldn't get the dynamic visuals that Star Wars demands. The films pushed the envelope of what you can do on screen, so when George moved into animation, he wanted to continue that. The first thing I edited of this show was just in 2-D drawings as animatics. George liked it, but he said "It's not fun." And I thought, "Well, gee, George I don't know what that means." So he's been teaching me. The fact that George is involved, more than any other reason, is why it comes out feeling like Star Wars.
What about the unique look of Star Wars? Are you staying true to the film's special look?
DF: It's really just plugging it in: we don't try to reinvent anything. I think that's key. I know what a Republic Cruiser looks like, I know what Plo Koon looks like. Design changes I do based on necessity, because I can't do major cloth sim[ulation] or we can't rig something that elaborate. That's where we choose to make some design changes. For the most part, it's a real thrill that we have so much designed material to work off. You normally don't have that. Establishing it's own reality was the thing. There is an anime influence. The vehicles look relatively the same, we didn't mess with their proportions. Anakin looks pretty realistic, in this universe. Yoda was a puppet in the movies, so he's more cartoony in ours. [Japanese animation director] Myazaki always did that kind of thing: he'd have very cartoony characters mixed with very real characters. It's that same dynamic going on. We've kept all the style choices within the Ralph McQuarrie and Joe Johnston overall look.
To read the full interview pick up a copy of Star Wars Insider on newsstands July 24. For more information go to www.titanmagazines.com/starwars